
Teaching Meaning: The Challenge (or lack thereof) of Encouraging Student Designers/Developers to Make Meaningful Play
Panel presentation with colleagues Lindsay Grace, Shira Chess, and Peter Jamieson at Meaningful Play 2010.
Panel presentation with colleagues Lindsay Grace, Shira Chess, and Peter Jamieson at Meaningful Play 2010.
A game for teaching corporate decision-making and whistle-blowing, game mechanics inspired by Mafia. An article about it was published in SIGCSE 2009. …
Paper in STOC 2007, joint work with James R. Lee and Adriana Karagiazova.
Published in the Journal of the. Prior versions include my dissertation, and a version at FOCS 2003, which won the best paper …
Joint work with Sanjeev Arora. Published in the Journal of Scheduling, originally appeared at SODA 2002.